Shopping in one tap.
An e-commerce concept for buying from local merchants without the usual screens of friction — the shop, the basket and the confirmation, in that order.
- Role
- Product design, UI
- Platform
- Mobile
- Scope
- Concept prototype
- Tools
- Figma


01 — The idea
The shortest path to a purchase.
Local merchants rarely have an app of their own, and the marketplaces that host them are built for browsing. Quick Cart assumes the customer already knows what they want: the storefront is close, the basket never hides, and checkout is a confirmation rather than a form.
Keeping the merchant visible matters as much as the speed — the purchase still belongs to a person, not a platform.
- 01StorefrontMerchants and products in one grid, with price and availability up front.
- 02BasketPersistent and editable, so nothing is a surprise at the end.
- 03CheckoutOne confirmation screen, then a receipt.
See the prototype
The flow is clickable in Figma.