Money lessons start early.
A banking app for children aged 4 to 16, with a parent’s dashboard behind it. The child gets a balance they understand; the parent gets control without hovering.
- Role
- Product design, UI
- Platform
- Mobile
- Scope
- Concept prototype
- Tools
- Figma
01 — The idea
One account, sixteen years.
Most children’s finance apps are either toys that stop teaching after a week, or adult banking apps with rounded corners. Sprout is built to hold a child from their first naira to their first job — the language and the limits change, the account does not.
A parent sees the account from above: what went in, what went out, and what the child is saving for. The child sees only what is theirs.
- 01A child’s viewBalance, goals and spending in language that matches their age.
- 02A parent’s viewTop-ups, limits and visibility, in one dashboard.
- 03Lessons in contextMoney ideas shown while the account is being used, not in a separate tab.
See the prototype
The full flow is clickable in Figma.